The era of cash is history! I don’t remember when I last visited a Bank. Mobile Payments has been touted as the next big thing for some time now. Who doesn’t use a Mobile Banking App? Who hasn’t heard of Digital Wallet giant PayPal? Making Bill payments using Paytm, a mobile wallet? The Mobile Wallet offerings from Flipkart & Amazon? Tech giants are also venturing into the Mobile Payments domain with Apple Pay, Android Pay & Samsung Pay. Financial Institutions, Credit companies, Internet companies, Mobile communication companies and major handset multinationals have all implemented Mobile Payment solutions. Mobile payments are quickly becoming financial services’ biggest asset. The mobile payments revolution is coming – it is only a question of when.
The mobile application ecosystem is very dynamic. OEMs are launching new devices and new customization, and new OS versions are delivered every now and then. This is the constant challenge that most enterprises face. As the new versions of devices and operating systems create capabilities to expand your application, it’s imperative to test your app quickly over an ever expanding variety of devices so your newer versions are as spotless as ever. To achieve this, innovative techniques like Cloud based Testing for Mobile applications are required to be implemented to ensure optimal performance and user experience regardless of the type of his handset, operating system, geographical location and network service provider. Cloud based Testing for Mobile applications offers Web-based access to a large pool of real handsets and devices connected to live networks spread globally, providing enterprises with end-to-end control for manual and automated testing practices.
Widgets and applications do not mean the same thing, but they are similar terms. In mobile computing, for example, we tend to think of widgets and apps as “objects” that enhance the user experience. But widgets and apps are separate types of programs that run on a Mobile phone and they serve different purposes. Please visit my earlier post “Desktop & Mobile | Applications & Apps” to understand Desktop Applications & Mobile Apps.
Mobile devices have radically changed how we communicate, conduct business, consume entertainment, and manage our lives, all thanks to Apps. But where did it all started? Which was the first App ever? How big is the App industry? What was Steve Job’s role in shaping the ‘App Store’? Let’s look at some of the less-known facts about the booming App Industry!
Any idea what makes you close programs in Android phone by simply swiping them away? Or allowing you to tap on the screen to open a program, pinch your fingers together to minimize or enlarge an image, or swipe your finger across the screen to change pages in an iPhone? Or the tile-based interface – dubbed Metro – in a Windows Phone? All this is possible because of “Mobile OS (Operating System)”. A mobile OS is specifically designed to run on mobile devices such as mobile phones, smartphones, PDAs, tablet computers and other handheld devices.
Have you ever wondered what’s so ‘Smart’ about a ‘Smartphone’? What is a ‘Dumb-phone’ then? When did this terminology emerged? Let me try & answer.
If you are a smartphone User probably you already know what an App is – a program / software that runs on hand-held devices like smartphones and/or tablets.